MeshEdit icon

MeshEdit

3D modeling, made for Mac.

Model, texture, rig and ship 3D assets in a native app built on Metal and USD. The fastest way on a Mac to make, fix and ship models for the Apple ecosystem.

Free · Optional MeshEdit Pro · macOS 27 or later · Apple silicon

MeshEdit with a textured treasure chest open: the object list on the left, the 3D viewport in the middle and the material inspector on the right.

Features

From the first cube to a file ready to ship.

Polygon modeling

Every modeling tool, one key away.

Extrude, inset, bevel, loop cut and fill holes. Every step is in the menus and the command palette (⇧⌘P), and can be undone.

MeshEdit's Edit mode with faces selected on a mesh.
A textured model rebuilt from photos with Object Capture.

Object Capture PRO

Turn photos into a 3D model.

Point MeshEdit at a folder of photos and get a textured model, rebuilt on your Mac. Then reduce its polygons without losing the textures.

Retopology PRO

From messy scan to clean quads.

Rebuild scans and generated models as even, all-quad meshes at the face count you choose. Ready to edit, rig or subdivide.

A retopologized mesh of even quads next to the original scan.
The Generate Material window creating a PBR material from a description.

Generate Material PRO

Describe a material. Get the maps.

Type “rusty iron” or “white ceramic tiles” and Apple Intelligence designs seamless color, roughness, normal and occlusion maps, right on your Mac.

Auto-Rig PRO

Rig a character with eight markers.

Drop eight markers on a humanoid and Auto-Rig builds a skeleton with Mixamo joint names, ready to pose and animate.

A character with its Auto-Rig skeleton in Pose mode.
The Export window with AR Quick Look, web, game engine and 3D printing destinations.

Export presets

Ship anywhere. Check first.

Presets for AR Quick Look, the web, game engines and 3D printing flag problems and fit the model to its triangle budget before you export.

AI agents PRO

Let your AI agent lend a hand.

Claude Code, Codex and other MCP agents can read and edit your models, but only after you allow it. Every change is a step you can undo.

An AI agent connected to MeshEdit editing the open model.

And also

USD at its core

USD is its native format: it keeps n-gons, materials, textures and rigs, and exports USDZ validated for AR Quick Look.

In iCloud Drive

New models save themselves to your iCloud Drive, so they're on all your Macs.

Shortcuts and Siri

Convert a whole folder of OBJs to USDZ with a shortcut, or ask Siri to “Retopologize this in MeshEdit”.

Mesh repair

Find open edges, non-manifold edges and flipped faces, and fix them in one click.

Turntable videos

Film a full turn around your model as an MP4, or render 4 to 36 views from around it for your portfolio.

Built for the keyboard

A shortcut for every tool, a printable sheet listing them all (⌘/), and trackpad or mouse navigation.

Supported formats
FORMATOPENEXPORT
USD (.usda, .usdc, .usdz)YesYes · native format
OBJYesYes
glTF 2.0 (.gltf, .glb)YesYes · Pro
FBXYesYes · Pro
STLYesYes · Pro
PLYYesYes · Pro
Alembic (.abc)Yes—

Pricing

Free to model. Pro when you need it.

MeshEdit

Free

  • Every modeling tool
  • Mesh problem detection and repair
  • USD and OBJ files
  • AR Quick Look exports
  • AI agents can read your models

MeshEdit Pro

14 days free

Then a yearly App Store subscription.

  • Photo scans, Decimate and Retopologize
  • Unwrap UVs, Generate Material and Auto-Rig
  • Web, game engine and 3D printing exports (FBX, glTF, STL, PLY)
  • Turntable videos and turnaround images
  • Editing and exporting by AI agents and Shortcuts

What you pay for is yours: if your subscription ends, you keep every Pro tool released while it was active, for good.

Privacy

MeshEdit doesn't collect your data.

No accounts, analytics or ads. Your models stay on your Mac or in your iCloud Drive, and Apple Intelligence and Object Capture run on the device.

Read the privacy policy

Requirements

SYSTEM
macOS 27 or later
CHIP
Apple silicon
CATEGORY
Graphics & Design
LANGUAGE
English
OPTIONAL FEATURES
Generate Material needs Apple Intelligence. Object Capture needs about 20 photos taken around the object.

Support

Something not working as expected, or missing a tool? Tell us, and the person who builds it will answer. In the app, Help › Report a Bug… gathers the technical details for you.

Or email us at [email protected].

Do I need an account to use MeshEdit?

No. Download it from the Mac App Store and choose New on the welcome window to start.

Can I use Pro on more than one Mac?

Yes, on every Mac signed in with your Apple Account. On each one, Settings › MeshEdit Pro › Restore Purchases unlocks it.

What happens if I cancel MeshEdit Pro?

You keep, for good, every Pro tool released before your plan ended. Only tools released later need a renewal. Bug fixes reach everyone.

How do I connect an AI agent?

Settings › Agents shows the exact command for Claude Code, Codex or Claude Desktop. The first time an agent wants to change a model, MeshEdit asks you.